On cast, after a brief windup animation Erwin repeatedly bombards a point 10m in the direction of the reticle dealing high damage and SA destruction to units in an AoE for a fixed duration. Additionally, constant gunfire pushes away all units in front while dealing low damage and SA destruction.
|Skill Level||Required Level||Required SP||Damage||SA Destruction||SG Cost||Cooldown|
- The Rate at which the volleys are fired is affected by attack speed modifiers such as bonus attack speed from equipment, Awakening, etc.
- Erwin is invulnerable while firing. However, he is still vulnerable to damage during the brief windup.
- Targets within approximately 4m take very low damage as they are not hit by the explosions. However, normal units are pushed into the high damage zone. Boss/Mini-Boss type units are not affected by the push.
- The push effect does not knock units out of the spell's range.